Give me the tools.
Kids have no fear. They easily learn the concepts if provided with tools at an early age.
Can you imagine a concept? We challenge our students at the beginning of each session to become the creator. They are now invested, blending their imagination to concept. One of the steps towards a creative thinker. They experiment, troubleshoot and find a balance between design and function.
We’re Only In It
For the Bugs.
We encourage mistakes. The art of coding includes the ability to debug your code.
Our coding classes allow the students to overcome their hurdles by providing an environment to experiment.
At we have multiple levels of coding classes from Scratch to C++/Arduino and Python coding in Minecraft.
The robots are coming!
Students are prepared to build, troubleshoot and control their own robots.

What is STEM? STEAM?

The roboQ curriculum is based on a STEAM framework. The move from STEM (Science, Technology, Engineering, Math) to STEAM has been surging forward in education.

At roboQ we looked at the lack of  creativity in the STEM initiative.  Our classes use imagination to propel the creative thinking process. STEAM takes the benefits of STEM and produces a student that is full of wonder and inquiry.

Through the integration of Arts we produce creative thinkers who innovate and collaborate.


Are you ready for Summer Camp?

Kids with circuit project

Join us at
A PLACE TO CREATE, Atwater Village.

Robotics and Tinkering : Ages 4 – 8
July 8th – 12th
9:00 AM to 1:00 PM


Build a Game with Scratch Coding : Ages 8 -11

August 5th – 9th
9:00 AM to 1:00 PM



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